FX Games

'Compete against yourself first'

You don’t have to compete to enjoy FX, but sportsmanship is a defining quality of FX athletes and there’s no better place to show this off than in competition. FX can be practiced as an individual or team sport, all events are mixed-gender and where possible we prefer FX Games to be mixed ability.

Potential is the new success

Something interesting happens when you replace ‘I want to be successful’ with ‘I want to achieve my full potential’.

  • Success has only one of two outcomes – succeed or fail – and can often be reliant on factors outside of your control.
  • Potential offers unlimited gains and is solely dependent of factors within your control.

We invite all FX athletes to approach FX practice with a sense of curiosity, gain self-awareness, celebrate incremental gains and to ‘Compete against yourself first’.

What is FX?

FX is an ultra-endurance multisport that combines running, swimming, boxing, lifting and gymnastics. FX athletes compete in a mixed-gender multi-stage event (Trail, Ring, Arena), as individuals or in teams, and the winner is determined by the combined performance overall. FX is a grassroots and inclusive modern-day sport where stages and distances can be tailored to suit different levels of ability.

  • Stage 1: Trail – Run + Swim
  • Stage 2: Ring – Boxing
  • Stage 3: Arena – Lift + Gym

The big 5

FX combines 5 of the toughest Olympic sports into 1.

Running

Sprint + Ultra

Swimming

Sprint + Ultra

Boxing

Lifting

Gymnastics

FX Games Structure

A flexible structure to help you create your own unique games.

Stage 1: Trail

Run & Swim

Stage 2: Ring

Boxing

Stage 3: Arena

Lift & Gym

We want you to own the sport you love. Our FX Games structure makes it easy for game makers to create events that appeal to the many and the few. Whether you choose to get creative with event programming or opt for the Olympic standard, there are two stages to game making:

  • Event programming
  • Scoring

Event Programming

Event programming unites fans with athletes. The role of FX Game Makers is to ensure games that are safe, challenging and entertaining. Game makers are vital to help make FX an Olympic sport. We encourage a diverse range of games from grassroots to elite standards and look forward to seeing events develop their own individual reputations amongst fans and athletes around the world.

FX Game Makers are vital to help make FX an appealing sport to be considered for Olympic status. Choose from the Olympic programme or invent your own using the FX Games framework.

FX GAMES FRAMEWORK

FX athletes want games that inspire them. Whether you choose the FX Olympic programme (ORIG.20), FX development programme (Jara) or create your own, get game making!

From short and quirky, to long and arduous, there’s an FX Games for everyone. Experiment with team-based obstacles, mental challenges and memorable locations. Above all, provide fans and athletes with an opportunity to celebrate the sport they love.

For events to be recognised as ‘FX Games’ they must follow the approved games structure explained here. Register your event in advance with ISFX to be eligible to award League Points.

  • Stage 1: Trail – 4 events (run sprint, run ultra, swim sprint, swim ultra)
  • Stage 2: Ring – 1 event (boxing)
  • Stage 3: Arena – 1 event of 6 sequential stations of which there are 3 mandatory stations: snatch, clean and jerk, still rings

ORIG.20

FX Olympic Programme

TRAIL
  • 01. Run sprint: 100m
  • 02. Run ultra: 100km fell run
  • 03. Swim sprint: 100m
  • 04. Swim ultra: 10km wild swim
RING
  • 05. Boxing: 3 rounds of 3 minutes each
ARENA
  • 06. Mixed
    • 06.01 Clean and jerk x 20 (1 x CW)
    • 06.02 Handstand walk 100m
    • 06.03 Overhead squat x 20 (1 x CW)
    • 06.04 Muscle-up x 20
    • 06.05 Snatch x 20 (1 x CW)
    • 06.06 Iron Cross 5 secs

JARA

FX Development Programme

TRAIL
  • 01. Run sprint: 100m
  • 02. Run ultra: 5km
  • 03. Swim sprint: 50m
  • 04. Swim ultra: 750m
RING
  • 05. Boxing: 2 rounds of 2 minutes each
ARENA
  • 06. Mixed
    • 06.01 Wallball x 10 (6kg)
    • 06.02 Double-under x 10
    • 06.03 Clean and jerk x 10 (0.5 x CW)
    • 06.04 Burpee x 10
    • 06.05 Toe to rings x 10
    • 06.06 Snatch x 10 (0.5 x CW)

*CW: Complete weight, includes prosthetics, wheelchair, etc. when used in competition.

Scoring

FX scoring is designed to identify the best FX athlete (or team) overall. Strength, speed, stamina or strategy alone will not win you a competition – you must excel in all aspects.

All athletes (or teams) will compete in a total of 6 events over 3 stages: trail, ring, arena.

TRAIL
  • Athletes compete in 4 events (run sprint, run endurance, swim sprint, swim endurance)
  • Rankings are awarded separately for each event
  • The athlete that reaches the finish line in the shortest amount of time wins
  • Top 20 rankings are converted into competition points on a reducing scale with first place receiving the most points e.g. 1st place = 100 points, 2nd place = 95 points, 20th place = 5 points
RING
  • Athletes compete in 1 match of up to 3 rounds of up to 3 minutes per round
  • Scores are awarded based on performance (in accordance with England Boxing Rules)
  • Scores are translated into competition points e.g. a score of 10 = 100 points, a score of 7 = 70 points
  • Where there is only one athlete in a category/class, the athlete will be awarded maximum points i.e. 100 points
ARENA
  • Athletes compete in 1 course of 6 sequential stations of which there are 3 mandatory stations: snatch, clean and jerk, still rings
  • Rankings are awarded based on the overall time taken to complete the full course
  • The athlete that reaches the finish line in the shortest amount of time wins (in bigger competitions, athletes will be grouped into packs but scored on individual performance across all packs)
  • Top 20 rankings are converted into competition points on a reducing scale with first place receiving the most points e.g. 1st place = 100 points, 2nd place = 95 points, 20th place = 5 points
WINNER
  • The athlete with the most points at the end of all 6 events is the winner.
LEAGUE POINTS
  • FX Games registered in advance with ISFX are eligible to award league points
  • League points are awarded to the top 20 finishers of the event with 1st place receiving maximum points e.g. 1st place = 20 points, 2nd place = 19 points, 20th place = 1 point

WEIGHTING AND CATEGORIES

In weight-lifting events, athletes are to be provided with equipment in relation to their bodyweight. As a multisport event this creates an opportunity to test an athlete’s performance in mixed competition. For boxing events, athletes compete in categories in accordance with England Boxing Rules.

 

MIXED-GENDER

FX is a mixed-gender sport. All athletes compete across all events equally.

 

MIXED-ABILITY

Where possible we prefer all FX Games to be mixed-ability. We encourage game makers to champion inclusive competition and, through practice, develop new standards that other sports can adopt to advance mixed-ability competition as standard.

 

AGE LIMITATIONS

There are no upper age limits in any of the events of FX and the sport overall. Child athletes are encouraged to practice and compete in FX in accordance with parental consent and government guidelines, and in accordance with England Boxing Rules for any boxing-related training and competition.

Safeguarding

Everyone has a shared responsibility that ensure that children and adults can enjoy sport and physical activity safe from harm, abuse, violence, exploitation and neglect. For guidance on safeguarding children in sport, please visit the Child Protection in Sport Unit of the NSPCC.

NSPCC Safeguarding and Protecting Children in Sport

Clean Sport (Anti-doping)

ISFX has zero tolerance to doping. Ensure that all competitors sign a declaration to affirm their commitment to Clean Sport and are not in breach of the ISFX Anti-doping Rules.

ISFX Anti-doping Rules